Within each Score, stocks are graded into five groups: A, B, C, D and F. There's also a VGM Score ('V' for Value, 'G' for Growth and 'M' for Momentum), which combines the weighted average of the individual style scores into one score. The scores are based on the trading styles of Value, Growth, and Momentum. It allows the user to better focus on the stocks that are the best fit for his or her personal trading style. The upshot was a 50% year-on-year increase in its operating loss to $77 million.The Style Scores are a complementary set of indicators to use alongside the Zacks Rank. On the other hand, Roblox's total costs jumped 93% to $587 million as the company spent more on developer fees, infrastructure, research, and other expenses. "We're very pleased that during the third quarter, people of all ages from across the globe chose to spend over 11 billion hours on Roblox." The robust demand fueled a 102% increase in Roblox's revenue to $509 million.ĬEO David Baszucki trumpeted a 28% increase in playtime in Roblox's earnings release. The average number of daily active users also soared 31% to north of 47 million. The online-gaming platform, which lets users design and interact in virtual worlds, reported strong third-quarter earnings on Monday.īookings, which reflect the total amount of virtual currency bought by users in a period, jumped 28% year-on-year to $638 million last quarter. Roblox shares jumped as much as 35% on Tuesday, lifting the company's market capitalization to a record $60 billion.
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